From goetia girls:
nightmare riding your fear be transformed into a Night-Mare to otherwise ride, the astral body is then enabled to leave its corporeal vehicle behind; whereupon it can then hover around the globe, observing the usual objects, visiting the abodes of friends or loved ones, or even the depths of space; but the dreamer is constrained to his/her present universe, which is basically that of remote viewing from within the dream.
In Locale II, the dreaming reality becomes far more surreal; this locale, Dr John C. Lilly termed as the Unmarked-state, the Alchemists called, Solve. This is the region where varying entities exist of similarity to what the author Carlos Castaneda termed as the inorganic intelligence of the Allies, whom he describes as existing in a dimensional domain he called Penumbra or that of manifesting as a vast desert dividing worlds. The motif of the desert is utilised in the Cabbala for its thirteenth path, whose ascribed Hebrew letter is Gimel, meaning Camel. The thirteenth path penetrates the hidden 11th dimensional sphere of Daâat, where the magician experiences his consciousness accessing an abyss, which is the space between worlds.
When Monroeâs consciousness accessed Locale II he would sometimes experience being hassled by nightmarish beings, who reflected back his fear, and in doing so, attempted to drag his astral self back to Locale I; whereby impeding his progress, and generally made his inner experience unpleasant as if these entities were seeking to block him from accessing Locale III. However, Munroe stated, that Locale II was the 'natural environment of the Second Bodyâ, where thought translates directly to 'bodilyâ motion.
Locale III is where Monroe accessed an alternate Earth, via what he termed as being a (Rat tunnel) hole, which can be otherwise equated with a (Locale II, Unmarked-state/Solve) mini-wormhole, into which he slid into an (Marked-state/Coagula) alternate reality. The alternate Earth to all intents and purposes exists within a parallel universe. Monroe experienced this alternate Earth as being a material world, whose reality is almost identical to our ownâ. But there were differences, as Munroe described: âThere are no electrical devices whatsoever.â Munroe observed that the transport of this alternate Earth utilised steam-driven locomotives, which sounds like a cross between an American motor-home and a High-Speed Train, which hauls wooden cars. The automobiles of this alternate Earth were twice as wide as Munroeâs own equivalents, which are driven along huge roads at a sluggish 15-20 mph.
After several slides into a parallel universe of Locale III, Monroe discovered an alternate Earth inhabitant who was his doppelganger. Monroe involuntarily enters into his doubleâs body; whereupon embarrassment and confusion ensue, which often involved a woman called 'Leaâ, with whom slider Monroe becomes romantically attached, when sliding into his alternate self.
(Note: the name of Lea is derived from the LeannĂĄn sĂ, Fairy-Lover [Succubus] of Celtic folklore,)
Monroeâs dream slides into Locale III, he otherwise called, intrusions. This alternate Earth has a three dimensional reality. As stated earlier, in part, Monroe related, that his intrusion into an alternate Earth as being, âa physical-matter world almost identical to our own. There are trees, houses, cities, people, artefacts and all the appurtenances of a reasonably civilized society.â However, Monroe observed that, Locale III had evolved on a somewhat different technological trajectory; there was no electricity or fossil fuels; its inhabitants relied instead on a sort of alternative power source. Perhaps, it is where the ideas of Nikola Tesla had taken root along with the further development of steam power, which had engendered an alternate Steampunk reality.
As for myself, I have slid into differing Locale III alternate Earthâs with the assistance of the Locale II (Lilithâs Harem) Allies. The Allies assume the forms of Succubae, whom then usher me through their vaginal (Vesica Pisces) stargates into alternate Earthâs. Some of the Locale III alternate Earthâs can be described as being Steampunk realities, although the slides into different alternate Earthâs is determined by what type of (Anima) Succubus (Art Muse) one conjures into Locale I, when to become lucid of awareness.